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    Class Vector4

    Stores and manipulates a fourdimensional vector comprised of the components x, y, z and w.

    Jonas Plotzky, HFU, 2023

    Hierarchy (View Summary)

    Implements

    Index

    Constructors

    Properties

    w: number
    x: number
    y: number
    z: number

    Accessors

    • get magnitudeSquared(): number

      The squared magnitude (length) of the vector. Faster for simple proximity evaluation.

      Returns number

    • get type(): string

      Retrieves the type of this mutable subclass as the name of the runtime class

      Returns string

      The type of the mutable

    Methods

    • Calls a defined callback function on each component of the vector and assigns the result to the component. Similar to Vector4.map but mutates this vector instead of creating a new one.

      Parameters

      • _function: (
            _value: number,
            _index: number,
            _component: "x" | "y" | "z" | "w",
            _vector: Vector4,
        ) => number

      Returns Vector4

      A reference to this vector.

    • Returns true if this vector is equal to the given vector within the given tolerance.

      Parameters

      • _compare: Vector4
      • _tolerance: number = Number.EPSILON

      Returns boolean

    • Set the values of this object from the given array starting at the given offset.

      Parameters

      • _array: ArrayLike<number>

        The array to read the values from.

      • _offset: number = 0

        (optional) The offset to start reading from.

      Returns this

      A reference to this instance.

    • Collect applicable attributes of the instance and copies of their values in a Mutator-object. By default, a mutator cannot be extended, since extensions are not available in the object the mutator belongs to. A mutator may be reduced by the descendants of Mutable to contain only the properties needed.

      Parameters

      • _extendable: boolean = false

      Returns Mutator

    • Calls a defined callback function on each component of the vector, and returns a new vector that contains the results. Similar to Array.map.

      Parameters

      • _function: (
            _value: number,
            _index: number,
            _component: "x" | "y" | "z" | "w",
            _vector: Vector4,
        ) => number
      • _out: Vector4 = ...

        Optional vector to store the result in.

      Returns Vector4

    • Updates the attribute values of the instance according to the state of the mutator. The mutation may be restricted to a subset of the mutator and the event dispatching suppressed. Uses mutateBase, but can be overwritten in subclasses

      Parameters

      Returns void

    • Sets the components of this vector and returns it.

      Parameters

      • _x: number
      • _y: number
      • _z: number
      • _w: number

      Returns Vector4

      A reference to this vector.

    • Copy the values of this object into the given array starting at the given offset. Creates a new array if none is provided.

      Type Parameters

      • T extends { [n: number]: number }

      Parameters

      • _out: T = ...

        (optional) The receiving array.

      • _offset: number = 0

        (optional) The offset to start writing to.

      Returns T

      _out or a new array if none is provided.