AbstractStaticdrawDraws the given gizmos from the point of view of the given camera.
Optional_selected: Node[]StaticdrawDraws an arrow at the given world position, facing in the given forward-direction with the given length and width. Size refers to the size of the arrow head: the height of the pyramid; the size of the cube; the diameter of the sphere.
A unit vector indicating the desired forward-direction.
A unit vector indicating the up-direction.
StaticdrawStaticdrawStaticdrawStaticdrawStaticdrawStaticdrawStaticdrawStaticdrawStaticdrawStaticdrawStaticdrawStaticdrawDraws a camera frustum for the given parameters. The frustum is oriented along the z-axis, with the tip of the truncated pyramid at the origin.
StaticdrawStaticdrawStaticpickPicks all gizmos in the line of sight and returns an unsorted array of Picks each associated with the gizmo the pick ray hit.
The gizmos drawing interface. Components can use this to draw visual aids inside Component.drawGizmos and Component.drawGizmosSelected.