Variable UNIFORM_BLOCKConst
UNIFORM_BLOCK: {
CAMERA: { BINDING: 1; NAME: "Camera" };
FOG: { BINDING: 5; NAME: "Fog" };
LIGHTS: { BINDING: 0; NAME: "Lights" };
MATERIAL: { BINDING: 2; NAME: "Material" };
NODE: { BINDING: 3; NAME: "Node" };
SKIN: { BINDING: 4; NAME: "Skin" };
} = ...
Type Declaration
ReadonlyCAMERA: { BINDING: 1; NAME: "Camera" }
ReadonlyFOG: { BINDING: 5; NAME: "Fog" }
ReadonlyLIGHTS: { BINDING: 0; NAME: "Lights" }
ReadonlyMATERIAL: { BINDING: 2; NAME: "Material" }
ReadonlyNODE: { BINDING: 3; NAME: "Node" }
ReadonlySKIN: { BINDING: 4; NAME: "Skin" }