Fudge Core
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    Class AnimationNodeAbstract

    Base class for all animation nodes. Animation nodes form an animation graph enabling hierachical animation blending and animation transitions. Can be attached to a Node via ComponentAnimationGraph.

    Jonas Plotzky, HFU, 2024-2025

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    Methods

    Constructors

    Properties

    The mode used for blending this node with others in an AnimationNodeBlend. Default: ANIMATION_BLENDING.OVERRIDE.

    events: string[]

    The events that occured between the nodes last two updates.

    mutator: Mutator

    The (blended) animation mutator at the state of the last call to update.

    speed: number

    The playback speed

    weight: number

    The weight used for blending this node with others in an AnimationNodeBlend. Default: 1.

    Methods