Static Readonlybaserefers back to this class from any subclass e.g. in order to find compatible other resources
Static Readonlyisubclasses get a iSubclass number for identification
Static Readonlysubclasseslist of all the subclasses derived from this class, if they registered properly
Is true, when only one instance of the component class can be attached to a node
Retrieves the node, this component is currently attached to
Retrieves the type of this mutable subclass as the name of the runtime class
The type of the mutable
De- / Activate this component. Inactive components will not be processed by the renderer.
See EventTarget.addEventListener for reference. Works with EventListenerUnified and EventUnified
Optional_options: boolean | AddEventListenerOptionsUpdates the property values of the instance according to the state of the animation mutator. Override to implement custom animation behavior.
Tries to attach the component to the given node, removing it from the node it was attached to if applicable
See EventTarget.dispatchEvent for reference. Works with with EventUnified
OptionaldrawOverride this to draw visual aids for this component inside the editors render view. Use Gizmos inside the override to draw stuff.
Optional_cmpCamera: ComponentCameraOptionaldrawSee drawGizmos. Only displayed while the corresponding node is selected.
Optional_cmpCamera: ComponentCameraRetrieves the specified Metadata.attributeTypes | attribute types from the Metadata | metadata of this instance's class.
Retrieves the Metadata | metadata of this instance's class.
Collect applicable attributes of the instance and copies of their values in a Mutator-object. By default, a mutator cannot be extended, since extensions are not available in the object the mutator belongs to. A mutator may be reduced by the descendants of Mutable to contain only the properties needed.
Optional_extendable: booleanReturns an associative array with the same attributes as the given mutator, but with the corresponding types as string-values. Does not recurse into objects! This will return the decorated Metadata meta-type instead of the runtime-type of the object, if available.
Collect the attributes of the instance and their values applicable for animation. Basic functionality is identical to getMutator, returned mutator should then be reduced by the subclassed instance
Optional_extendable: booleanCollect the attributes of the instance and their values applicable for the user interface. Basic functionality is identical to getMutator, returned mutator should then be reduced by the subclassed instance
Optional_extendable: booleanUpdates the attribute values of the instance according to the state of the mutator. The mutation may be restricted to a subset of the mutator and the event dispatching suppressed. Uses mutateBase, but can be overwritten in subclasses
Optional_selection: string[]Optional_dispatchMutate: booleanSee EventTarget.removeEventListener for reference. Works with EventListenerUnified and EventUnified
Optional_options: boolean | AddEventListenerOptionsUpdates the values of the given mutator according to the current state of the instance
StaticgetDecorator allows to attach Mutable functionality to existing classes.
Core functionality of the state machine, holding solely the current state and, while in transition, the next state, the instructions for the machine and comfort methods to transit and act.